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The Civic Potential of Video Games

The Civic Potential of Video Games( )
Author: Kahne, Joseph
Middaugh, Ellen
Evans, Chris
Series title:The John D. and Catherine T. MacArthur Foundation Reports on Digital Media and Learning Ser.
ISBN:978-0-262-51360-9
Publication Date:Jun 2009
Publisher:MIT Press
Book Format:Hardback
List Price:USD $20.00
Book Description:

According to a 2006 survey, 58 percent of young people aged 15 to 25 were civically "disengaged," meaning that they participated in fewer than two types of either electoral activities or civic activities. The authors are interested in what role video games may or may not play in this disengagement.

Book Details
Pages:64
Detailed Subjects: Games & Activities / Video & Electronic
Social Science / Sociology / General
Political Science / Political Process / Political Advocacy
Physical Dimensions (W X L X H):5.538 x 8.385 x 0.309 Inches
Book Weight:0.352 Pounds



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