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Practical Real-Time Texturing

Practical Real-Time Texturing( )
Author: Dischler, Jean-Michel
Lefébvre, Sylvain
Lévy, Bruno
ISBN:978-1-4987-4204-7
Publication Date:Feb 2018
Publisher:A K Peters, Limited
Book Format:Hardback
List Price:USD $79.95
Book Description:

In scene modeling and definition, i.e., hidden surface removal, shadowing, lighting, semi-transparency, etc., texturing plays a key role in adding rich visual details to rendered surfaces, which would otherwise be perceived as unrealistically smooth and uniform. Given the importance of texturing, a fairly large amount of work has been done over the past decades, i.e. starting from simple 2D texture mapping to more recent and advanced multi-dimensional representations. This book...
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Book Details
Pages:224
Detailed Subjects: Computers / Software Development & Engineering / Computer Graphics
Computers / Programming / General
Physical Dimensions (W X L X H):6.125 x 9.25 Inches



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