The Magic Circle: Principles of Gaming and Simulation Third and Revised Edition |
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Author:
| Klabbers, Jan H. G. |
Series title: | Modeling and Simulation for Learning and Instruction Ser. |
ISBN: | 978-90-8790-006-9 |
Publication Date: | Jan 2009 |
Publisher: | BRILL
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Book Format: | Paperback |
List Price: | USD $59.00 |
Book Description:
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The purpose of this unique book is to outline the core of game science by presenting principles underlying the design and use of games and simulations. Game science covers three levels of discourse: the philosophy of science level, the science level, and the application or practical level. The framework presented will help to grasp the interplay between forms of knowledge and knowledge content, interplay that evolves through the action of the players.
The purpose of this unique book is to outline the core of game science by presenting principles underlying the design and use of games and simulations. Game science covers three levels of discourse: the philosophy of science level, the science level, and the application or practical level. The framework presented will help to grasp the interplay between forms of knowledge and knowledge content, interplay that evolves through the action of the players.