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Ian Parberry

Ian Parberry is the author of "Learn Computer Game Programming with DirectX 7. 0", "Introduction to Game Physics with Box2D", "3D Math Primer for Graphics and Game Development" and "Learn Computer Game Programming with DirectX 7.0".

Books by Ian Parberry
3D Math Primer fo...
Dunn, Fletcher
Paperback:
Circuit Complexit...
Parberry, Ian
Electronic book text: $75.00
Circuit Complexit...
Parberry, Ian
Paperback: $46.00
Introduction to G...
Parberry, Ian
Digital (delivered electronically): $59.95